No points are awarded for tinking off the offensive throwing sides cup on any given play. Tinks: A die that hits the defending sides cup and falls off the table without being caught it 2 points. If the die falls off the table, is bobbled, and touches any part of the table again, it is a point for the offensive team. movement of the die is halted by applying pressure with hand or other body part) against the body or any other surrounding object, then it is a point for the tossing team.Ĭatching a die over the table is only allowed if the die has either hit the offensive players side and is a dead die or it has hit the defensive side and goes off the table and is popped back over the table via a bobble but does not touch the table. If there is a heated dispute on whether the die landed short or not, it is a re-toss. If the die lands short (on the tossing teams side of the table) or on the dividing line it is dead and goes to the opposing team. When die is tossed too low and it only takes one person from the defending team to call height, which generally speaking is a pretty obvious call. Once one die is thrown and either caught or dropped and the defending team is ready, the next die is tossed. If the player uses both hands to catch a die it is a point for the offensive team. To prevent a point, a defensive player must catch the die with ONE hand before it hits the ground. As long as it connects with the defending half of table and falls to the ground, it is a point. One person tosses at a time per team.Ī die can bounce anywhere after it hits the defending teams side, it could even bounce back towards the side from whence it was tossed. To score a point the die must be tossed above the discussed height and bounce off any part of the opponent's side of the table, if the die is not caught after the die bounces off the table it's a point. If the game is played to 9, a beer is killed and filled every 3 points, if it is played to 11, a beer is killed and filled for every 4 points scored. If they called it right, they are awarded first toss. To decide which team tosses first, one person rolls a die and the other team calls high or low. And lastly before you begin playing you want to set a height boundary - this is how high the die must be tossed on every toss.Each player before the game starts must fill one full beer in their cup.4 Pint size glasses placed finger (or hands) lengths distance from each corner.Use a clear coat finish (not epoxy) to keep the bounce integrity We would recommend getting 5 ply pine plywood 1/2" thick.It needs to be roughly 3 to 3 ½' off the ground ![]() To play Beer Die, you will need a 4’ by 8’ long plywood table with a dividing line going through the middle (vertically).
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